State
Base: Obj
Derivadas:
Actor2DFindPath
Actor2DFollowPath
HelperState
Machine
States
Funciones
-
Action
action (
State
,
int
)
-
int
actions (
State
)
-
void
addAction (
State
,
Action
)
-
void
addAction (
State
,
Action
,
Condition
)
-
void
clearActions (
State
)
-
Condition
condition (
State
,
int
)
-
void
copyActions (
State
,
State
)
-
void
delAction (
State
,
int
)
-
virtual
void
enter (
State
,
Frame
)
-
virtual
void
leave (
State
,
Frame
)
-
void
moveAction (
State
,
int
,
int
)
-
virtual
Obj
newData (
State
)
-
void
pair_append (
State
,
Obj
,
Obj
)
-
void
setCondition (
State
,
int
,
Condition
)
-
virtual
void
update (
State
,
Frame
)
© Paco Suárez (pacosu@xitai,es). 2023.