World2D
Base: Obj
Atributos
-
Stage
stage
-
State
state
-
bool
physics
-
bool
active
(rdonly)
-
bool
running
(rdonly)
-
Box2
extent
(rdonly)
-
bool
events
-
bool
mouse_valid
(rdonly)
-
Vec2
mouse_pos
(rdonly)
-
Tag
on_touched_sig
Funciones
-
Node
findNode (
World2D
,
Filter
,
Filter
)
-
Node
findNode (
World2D
,
Vec2
,
float
,
Filter
,
Filter
)
-
Node
findNode (
World2D
,
int
,
int
)
-
bool
getMessage (
World2D
,
int
,
Msg
)
-
bool
hasMessage (
World2D
,
int
)
-
int
queryWorld (
World2D
,
Vec2
)
-
int
queryWorld (
World2D
,
Vec2
,
Filter
)
-
int
queryWorld (
World2D
,
Vec2
,
Filter
,
List
)
-
void
restart (
World2D
)
-
void
setPause (
World2D
,
int
)
© Paco Suárez (pacosu@xitai,es). 2023.